UX UI Concepts and game redesigns

  • FPS Weapon Zoom

    I created a mock-up in Figma where the most important things in FPS games is closer to the players cross air.

  • League of Legends Client

    I created a mock-up in Figma of the League of Legends client with the focus on three different user stories. (Playable Prototype!)

  • Heroes of the Storm Hero Selection

    I created a mock-up in Figma of the Heroes of the Storm hero selection with the focus on three user stories (Playable Prototype!)

FPS HUD redesigns

I created this mock-up in Figma to have everything as close to the middle of the screen as possible so the player have everything close to where they want to look.

League of Legends Client

I wanted to create my own version of the games client. This version of the client focuses on the user experience of three different types of gamers. The social gamer and the experienced gamer and the beginner.
(Playable Prototype!)

Heroes of the Storm
Hero Select

In this mock-up, I focused on the user experience of three different types of gamers. The lore focused gamer, the competitive gamer and the beginner.
(Playable Prototype!)