Hej, I am Axel Grefberg!
I am a UX/UI Designer with 4 years of experience creating prototypes, conducting and analyzing playtests for games and websites! I have previously worked at Mojang Studios as a UX Designer for the Player Onboarding team, where our mission was to improve the new player experience for Minecraft!
I am a outgoing, positive and energetic person who loves meeting new people, and helping others! My design philosophy has always been around designing for accessibility first, making sure everyone has the posibility to interact with my designs.
A point-and-click adventure game about a heroic opossum that must save a sinking ship.
A comedic simulation game where you work as a convinence store worker during a pandemic.
A first person rogue-like game where you must shoot your way through and get stronger.
Personal projects I have made to both improve as a UX designer.